Metal Gear Solid 2: Substance (0)

Metal Gear Solid 2: Substance
First release date
2002-11-05
Platform
PlayStation 2 Xbox PC
Developer
Konami Computer Entertainment Japan, Inc.
Publisher
Konami
Theme
Metal Gear Metal Gear Solid
Franchise
Metal Gear Metal Gear Solid
Aliases
MGS2 Substance

New Features

VR Missions/Alternate Missions

The main addition to this new release was the 350 VR Missions and 150 Alternative Missions similar to released on the original PlayStation. This gave players the chance to guide either or through timed virtual missions and getting to the end of a set course. By progressing through the missions, the difficulty of each course increased, and in time, different costumes for Snake and Raiden would unlock, each of them providing a small twist on the gameplay and increasing the difficulty. the mission types included:

Sneaking

The goal of this mode is to reach the end of the level without being spotted. If the guards see the player it results in game over.

Sneaking-Eliminate All

The goal is the same with the exception that the player must eliminate all the enemies before reaching the end.

Weapon Mode

This mode tests the player's aiming and shooting skills against moving targets. Each weapon type has its own subset of missions, these include:

| | C4 & Claymore | | | Stinger | | HF Blade | No Weapon

First Person View Mode

A mix of several modes played in mode.

Variety Mode

A variety of timed objectives ending with the Zako Survival challenge. The player must survive waves of increasingly agressive soldiers only to face a Giant Soldier in the end.

Bomb Disposal Mode

With the aid of sensors the player must dismantel bombs before they go off.

Eliminate All Mode

The player must kill all the enemies though the game does not end when the player is spotted. Instead the soldiers call for back up.

Hold-Up Mode

The player must hold up the enemies without being spotted.

Photograph Mode

The player must photograph a specific and sometimes cryptic object, poster or person in any given environment to complete the level.

Characters

Raiden and Snake are available from from the get go while their costumes must be unlocked by completing missions. For each of these costumes there are small alterations in gameplay as well as in music. For instance: the music in the Snake (Tuxedo) missions is meant to evoke James Bond and the Snake (MGS1) missions features music from the original Metal Gear Solid: VR Missions.

CostumesDescription
Standard model from MGS2. Easy Missions.
Ninja RaidenUnlockable. Makes exclusive use of his blade.
Raiden XUnlockable. Features only a handful of missions in which Raiden is naked and must reach the goal without being spotted.
This is a reference to Metal Gear Solid 2: Sons of Liberty in which Raiden is stripped of his gear and must make his way
through the Arsenal naked. He is the only character to feature his own mode called "Streaking Mode".
Standard model from MGS2. Easy Missions.
PliskinUnlockable. Slightly Harder Missions.
Snake (Tuxedo)Unlockable. Hard Missions.
Snake (MGS1)Unlockable. Extremely Hard set of missions.

Snake Tales

Snake Tales gives players the chance to control through five story based missions on the and Tanker. The final boss on the Tanker, , is replaced with from the original . Unlike the main game this mode does not feature , instead the story is told through pages of text.

Boss Survival and Casting Theatre

These two new features were previously exclusive to the original PAL and Japanese versions of the game, but have later been implemented to all versions of Substance. Boss Survival gives players the chance to re-live each boss battle within the game. Each battle is timed. The casting theater allows players to watch different and replace the character models.

Skateboarding

Essentially a demo for ‘’ the mode was exclusively added to the version of Substance. The player can use or to complete small objectives through ‘ ’ themed levels. These objectives vary from blowing up parts of the level to collecting . Skateboarding mode is not included in the , and it is the only feature that was cut from the HD version of Metal Gear Solid 2.

System Requirements

  • Operating System: Windows 98/Me/2000/XP
  • Processor: 800 Mhz Pentium III or Athlon
  • Installed memory(RAM): 128 MB RAM
  • 3,8 GB free HDD space
  • DVD-ROM drive
  • Graphics Card: Direct X 8.1-compatible graphics card with one of the following chipsets:
    GeForce 256/GeForce 2/GeForce 2MX/GeForce 3/GeForce 3 Ti/GeForce 4MX/GeForce 4 Ti
  • Sound card: Direct X 8.1-compatible sound card
  • Direct X: Direct X 8.1