Gradius (0)

Gradius
First release date
1985-05-29
Platform
Game Boy Amstrad CPC Commodore 64 MSX ZX Spectrum PlayStation Portable Nintendo Entertainment System PlayStation Saturn TurboGrafx-16 Game Boy Color Arcade Wii Shop PC Sharp X68000 NEC PC-8801 Sharp X1 Nintendo 3DS eShop Wii U PlayStation 4
Developer
Konami
Publisher
Konami HAMSTER Corporation
Theme
Gradius Arcade Archives
Franchise
Gradius Arcade Archives
Aliases
Nemesis

Overview

Gradius is a shooter, a to , and the first in the franchise. Players control a ship called the through multiple space stages. The enemies encountered include a large array of alien ships and creatures which try to collide into the Vic Viper or shoot it down. Luckily, throughout each stage are collected by shooting down certain color enemies. Power-ups are saved up on a power meter on the bottom of the player's screen. Once a player reaches the power-up cell that they wish to buy, it can be obtained by pressing the select button ( release). The power-up cells include:

  • Speed Up: Increases the movement speed of the Vic Viper.
  • : Drops missiles to kill ground targets with every shot.
  • Double: Shoots two cannon shots at once rather than one shot.
  • Laser: Replaces the standard cannon shot with a laser beam.
  • Option: Creates a hovering orange ball that follows the Vic Viper doubling its firepower with each Option.
  • ?: Provides a on the front of the ship.

At the end of each stage a boss battle takes place where, more often than not, the Vic Viper must shoot at its core to destroy it. Many of these bosses have shields that protect their core that the player must destroy before being able to lay waste to the core itself.

Trivia

  • The NES version was the first game to ever include the .