Gods will be watching review

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War, school exams, teenage years, Christmas shopping, the game Gods Will Be Watching – these all have something in common. Struggle. This game is frustrating, annoying, hard, provoking, but we kind of like it.

Are they really watching this?

Sergeant Burden is the name of your (main) character. Okay… You are dropped in to a futuristic environment, the year is 2257 CFD and you’re a spy/agent that sets out to infiltrate an enemy base. Gods will be watching is a point and click game, so there isn’t a lot of fast paced action, but the game feels way more intense than any other Point and click we’ve played in a while. Knowing that this genre usually flops because it tries to be something that it shouldn’t, like incorporating complicated action sequences and other things, it’s surprising to see that Gods will be watching is consistent with its story and gameplay. The story progresses as Sgt.Burden dives in to the world of peace/war/the Federation/evils and many other features, unique to this story. In the end you fight Liam, a blonde antagonist and the leader of Xenolifer, a group of rebel fighters. You beat him and the game ends.

The story isn’t very unique, but it also isn’t boring or shallow. Just mediocre. The characters aren’t developed very well, there isn’t any side missions, but the focus is left on the meat and bones of the game – options of the point and click sequences. That’s a good way to do it, but the selections still lack detail. One thing that really can annoy you with Gods will be watching is that when you’re killed or die, the setbacks are unbearable. You get thrown back so much that doing the same thing over again might not seem worth it. There are going to be a lot of relaxation breaks if you decide to play this game.

Technical aspects

What is there to say about the visuals and the audio? They’re both unique and can’t be compared to competitors, unless you really don’t want the game to have a unique face, then you can do that, but what’s the point? Looking at the graphics, the pixelated look is a hit or miss thing with some people liking it and others disliking. With GWBW, it is done in a stylish and tasteful way so there aren’t any broken parts, textures or things of that nature. Character models are surprisingly well done. What could be better is the stage length. It’s inconsistent. Audio is good, but not great. There is no voice acting (nothing bad there) but the audio effects are the only thing carrying the soundtrack. The music is average, but for an indie game that can be accepted.

In conclusion, Gods Will Be Watching is a mediocre experience, but worth your while if you enjoy the point and click genre. It’s a good example of a proper representative of the genre, but it won’t attract new fans to the scene. With some compromises players have to endure in order to enjoy the game to the fullest, playing Gods will be watching should be a good time. Not for everyone, though…

6.6/10

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