Ys VIII: Lacrimosa of Dana (0)

Ys VIII: Lacrimosa of Dana
First release date
2016-07-21
Platform
PC PlayStation Vita PlayStation Network (Vita) PlayStation 4
Developer
Nihon Falcom Corp.
Publisher
Nihon Falcom Corp. NIS America, Inc.
Theme
Ys
Franchise
Ys
Aliases
Ys 8

Overview

Ys VIII: Lacrimosa of Dana is the eighth numbered installment of the storied action-RPG created by . The game was developed for the and released in Japan on July 21, 2016. A port of Ys VIII was later released for the on May 25, 2017 that contained enhanced visuals as well as additional story content that was originally cut from the Vita version. eventually published Ys VIII in North America on September 12, 2017, followed by Europe on the 15th, on the Vita and PlayStation 4. A new region exclusive port is also planned to be released in early 2018.

Story

Following tradition, Ys VIII once again finds the series' protagonist, , shipped wrecked in an unfamiliar country although this time around he is not alone, all of the passengers that where abroad the ship with Adol have been stranded on this new land with him. Adol and his group of castaways are now trapped on an inescapable island, that appears to be uninhabited, where they must work together to survive and find a way back home. At the same time, Adol begins having mysterious dreams about a blue-haired woman named Dana who is connected to the island's past and a horrible catastrophe that occurred thousands of years ago.

Localization Controversy

"Crevice of the Archeozoic Era" was humorously renamed in NIS's translation

Ys VIII's Western release was met very negatively by some fans who criticized NIS America's English and French translations for the title. Typos, grammatical issues, strange localization choices, stilted dialogue and an apparent lack of editing lead to a group of fans on Reddit starting a where emails were sent directly to Falcom in order to express their dismay over NIS's treatment of the game's script. Perhaps because of the campaign, several Japanese news sites even began publishing articles about Ys VIII's poor English release, including the gaming website . This eventually led to NIS America's president, Takuro Yamashita, issuing an to fans formally apologizing for Ys VIII's localization on October 10, 2017. Yamashita promised in his message that a patch fixing Ys VIII's script would be released by the end of November and that steps would be taken to ensure that future titles released by the company would not have similar issues. However, due to the extensive amount of work needed to fix the game's script, the patch was delayed to early 2018 which in turn delayed the release of NIS America's PC port of Ys VIII, which had already missed its September release due to technical issues.