Cryostasis (0)

Cryostasis
First release date
2009-04-15
Platform
PC
Developer
Action Forms Ltd.
Publisher
1C Company Aspyr Media, Inc.
Aliases
Cryostasis: The Sleep of Reason

Overview

Players will find themselves looking for heat sources rather than health packs.

Cryostasis is a horror title set aboard a called the North Wind; a , nuclear ice breaker seemingly frozen in an Arctic wasteland. The player takes on the role of a meteorologist named with a task of investigating the events that occurred aboard the ship.

Integral to the game is the ability to view the last moments of the deceased the protagonist will stumble across during his ; key points in the story will be revealed through this method. The player will be able to control some the and perhaps even change their outcome. Another distinct feature in the game is the survival of the player: instead of a traditional bar, the displays a dial representing temperature, which can be replenished by locating sources of heat around the environment. As this represents the heat in the main character's body, both environmental damage and physical damage are tracked using this heat gauge, and there is also a concurrent endurance meter that drops as the character exerts himself in combat and maneuvering.

The player will begin with no weapons at all, later finding a torn-off water valve to strike enemies with, as well as other improvised weapons. Later in the game; the player will progress to a flare followed by various, mostly Soviet-era, .

The game can render in Shader models 3.0 and 4.0 (DX9 and 10 respectively) and includes advanced ice and effects to simulate the bleak, cold environment the games is based within. The game is also capable of rendering real-time water effects and is the first game to take advantage of this technology.

The game's narrative is complex enough to actually allow for different interpretations of what is actually going on in the game, providing one of the few purer examples of game play as metaphor in a video game.

Creatures

Jailer

Jailer.

When alive the jailer took an excessive interest in prisoners’ thoughts and secrets, which has affected his distinct appearance when frozen. Instead of a face he has a small prison cell inside his head. If Alexander does not run away when he hears the slow thumping of the Jailer’s metal legs, he will see that the cell-face gives off an eerie light.

Servant

Servant.

After betraying his fellow crewmen, the servant received a special gift in the afterlife -- all the keys to the ship's doors. His appearance also represents his previous life as a servant and he now has metal shoulder straps, a collar of steel and a steel mask. Doomed to eavesdrop forever, he no longer has eyeballs to see foes and now has two rusty nails hammered into his eye sockets.

The servant is definitely less dangerous than the Jailer, but players should not make too much noise, in case they attract his attention.

Guard

Guard.

In his previous life, the guard was only responsible for guarding the possessions of others, but after being changed by the cold, he’s just waiting to prove that he’s still a fierce opponent. Armed with a rifle, this is one enemy not to approach from a distance. Instead it’s best to quickly sneak up on him while he’s slowly reloading.

Weapons

Water

At first Alexander has no decent weapons to help him fight against the various enemies and must fight almost bare-handed. His only saving grace is an old water valve – torn off a rusty high-pressure – that increases the efficiency of his attacks. Although the is slow and heavy to swing, it greatly improves the amount of damage he can cause.

Axe

The axe is slow but very effective at close range. It’s a two-handed weapon, so it takes a lot of energy to swing but causes a great deal of damage.

AC-1940

The AC-1940 was originally used by German submariners. It shoots incredibly hot signal flares that can be used as a rocket to burn though frozen enemies. It can even be fired at walls, where it will continue to burn for several seconds. During this time enemies will be attracted to the flare because they think it’s a heat source. As a result the Walter AC-1940 is an important weapon, not only to kill enemies but also to distract enemies.

  • Magazine: Six rockets
  • Rate of fire: Very low
  • Range: Long
  • Damage: Low
  • Features: Distract enemies

1891

A rifle that was in use between 1891 and 1960. It was invented by a Russian army captain called Sergey Mosin, who used the bullet feeding system of the Belgian Leon Nagan to create a revolutionary bolt-action rifle. It’s effective at a range of up to 2km and can be shot 10 times per minute. It was the first Russian rifle to use smokeless .

  • Magazine: Five shells
  • Rate of fire: Low
  • Range: Long
  • Damage: Medium

About 1.5 million SVT guns were produced in the USSR and it was affectionately called Svetka by the Soviet soldiers. It has a high rate of fire – about 25 shots per minute – however it’s not very well equipped to deal with cold conditions and must constantly be cleaned. Although the SVT can fire 1,500m it has a slower rate of fire aboard the North Wind due to the cold climate.

  • Magazine: 10 shells
  • Rate of fire: Medium
  • Range: Medium
  • Damage: Medium

A submachine gun with a high fire rate that uses a drum magazine. It was designed by Georgi Shpagin, and was one of the most popular Soviet weapons during World War II.

  • Magazine: 71 shells
  • Rate of fire: High
  • Range: Medium
  • Damage: Medium

PC System requirements

Minimum

  • Processor: Intel Core 2 Duo E4400 / AMD Athlon64 X2 4000
  • Video Card: NVIDIA GeForce 7600 Series 256MB / ATI Radeon X1900 Series 256MB
  • RAM Memory: 1024MB
  • Free Disk Space: 5.5GB
  • Operating System: Windows XP SP3 / Vista SP1

Recommended

  • Processor: AMD Athlon64 X2 5200 / Intel Core 2 Duo E4600
  • Video Card: ATI Radeon HD 3870 512MB / NVIDIA GeForce 8800 GT 512MB
  • RAM Memory: 2048MB
  • Free Disk Space: 5.5GB
  • Operating System: Windows XP SP3 / Vista SP1