Arcturus Proving Grounds (0)
Overview
Arcturus Proving Grounds (APG) is a Free-to-Play multiplayer-only FPS that is in early alpha and currently holds open playtests on a weekly basis. The game is fast paced with a steep learning curve in a futuristic setting. The game employs many different intertwined systems that creates a verity of ways to play and a complex meta-game.
Systems
The following is just the broad strokes of the major systems at play.
Challenge System
- Players can create challenges that include a type of challenge, quantity value, time limit, and optional conditions.
- Example: Kill, 8 players, within 10 minutes, while taking double damage, with the sniper rifle
- Up to 8 players may accept any challenge, 4 from each team
- Up to 3 active challenges at a time
- Completing a challenge give the winners credits and victory points (victory points determines which team wins)
Extraction System
- When a player dies, there is a short duration when a player may extract the dead player's core.
- When a player's core is extracted by an enemy, the player lose all weapon modifications, shop market access, and bounty.
- The player that extracts the core gains access into the other teams market access and bounty (split with other players that also recently did damage to killed player).
Bounty System
- Each kill increases bounty.
- Bounty influences the glow of each character.
- Players can place bounties on other players.
- When a player extracts another player's core, they gain that player's bounty in credits and extracted player's bounty resets.
Shop System
- Players may buy weapon modifications and accessories with credits as long as they have the appropriate market access.
- Players can buy market access with credits or earn it by getting kills (gives access to your teams market) or extractions (gives access to your enemies market).
- Players can have up to five accessories and each weapon can have one modification for its left click ability and one modification for its right click ability.
- Accessories can be passive or active.