SeeNa (0)

SeeNa
First release date
1986-02-28
Platform
PC NEC PC-8801
Developer
TINYAN
Publisher
SystemSoft Alpha

Overview

Prior to SeeNa, the movement in first-person computer games was tile-based, where you move forwards one tile at a time, and can only turn around in right-angles. This was also true for earlier first-person 3D computer games such as . SeeNa's engine was considered a technical milestone, with the player able to do full 360-degree turns, while moving forwards and backwards in a more natural manner.

Gameplay

Gameplay involved the player in a vehicle moving around a , attempting to find an exit, while ramming into enemies to hurt them. It also featured gravity and physics elements, with the gravity occasionally affecting the player's movement. Along with the main maze-based action gameplay, the game also featured an alternative gameplay mode that resembled racing games like , but with a more sci-fi setting.

Legacy

The influence of the game's graphics engine appears to be evident in 's and 's , both released later in 1986, as well as later titles such as the series, , and other 3D games.

In 2001, SeeNa was re-released on PC, as one of the first download games made available through the online service.

External link

, Gyusabyu